The highly anticipated Season 3 of Warzone is almost here, and the centerpiece of the excitement is undoubtedly the return of Verdansk. After years of waiting, players will once again be able to drop into the iconic map that defined the battle royale genre for so many. But this isn't just a simple re-release; it's a rebuilt and enhanced version of the Verdansk we remember.
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The developers have emphasized that this iteration of Verdansk is 95% a faithful recreation of the 2020 map. Veteran players should expect the same layouts, landmarks, and overall feel that made the original so popular. However, the remaining 5% has been dedicated to quality of life improvements and subtle adjustments. These changes include additional cover in certain areas and more recognizable vehicle wreckage, making it easier to distinguish between drivable and undrivable cars.
Beyond the visual updates, there are also gameplay enhancements to look forward to. Ziplines will be added to various locations, providing new traversal options. However, in a move that may divide players, exterior ascenders (vertical ziplines) will be limited at launch, with Stadium being a notable exception. The intention is to maintain the classic feel of Verdansk and encourage traditional movement strategies. As the season progresses, more ascenders will be added in the familiar locations from the original map.
Several key gameplay elements are also making a return. Players can expect the original announcer, shooting during freefall, the classic infill sequences, and the familiar supply boxes. Essential items like armor satchels and buy station menus are also back. The core mechanics of Warzone 2020 are being preserved to recapture the magic of the original experience.
Season 3 will also bring some changes to player movement. The developers are slightly scaling back the speed increases that have been introduced in recent months, aiming for a feel more akin to the early days of Warzone. Adjustments are also being made to omni-sprint speed scaling and slide friction to balance strafe engagements. These changes aim to create a more deliberate and strategic combat environment.
Several quality-of-life improvements are also on the horizon. Players will soon have the ability to redeploy their entire squad at buy stations if they have sufficient funds. Weapon inspect animations will now display attachments, making it easier to identify the components of a weapon. A detailed death recap widget will provide players with more information about how they were eliminated, including factors like unsuppressed weapons and UAV pings. These changes are intended to improve the overall player experience and provide greater transparency.
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